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Kingdom rush frontiers armor games
Kingdom rush frontiers armor games





  1. KINGDOM RUSH FRONTIERS ARMOR GAMES UPGRADE
  2. KINGDOM RUSH FRONTIERS ARMOR GAMES FREE

I didnt enjoy more than maybe two stages that much. Tbh, Vengeance didnt make me want to replay stages over and over again for fun, like previous 3 games did. Originally posted by dK:But would you always use all 8 types of towers?Also explain:"towers and heroes are unbalanced" Feels like some of the towers are far more useful than the others, and using worse ones only adds challenge for wrong reasons. Its not easy to make strategic and challenging maps for so many towers. I also feel that the level design suffered greatly, because they shoe horned so many towers into the game.

KINGDOM RUSH FRONTIERS ARMOR GAMES UPGRADE

Some of the towers have skills that are not too useful and some towers exist only to quickly upgrade it to 4 to get that one skill which turns it into very strong tower. Some are very op, some suck, but i doubt that there is worse hero than the orc guy.

KINGDOM RUSH FRONTIERS ARMOR GAMES FREE

Those 3 are kinda the main heroes, as they're free on mobile, and rest of the heroes are hit and miss. Low cool down and teleports enemies pretty far back. Lets see destroys armor, ♥♥♥♥♥♥♥ teleports, can do one hit ko that kills any enemy except bosses, which combined with her teleport is way superior to ♥♥♥♥♥♥ attack of the orc guy, she decent endurance for ranged, her hero spell does true damage and not too long cool down, and her dmg output is solid.ĭemon mage is alright but his hero spell is great. Stun should either do dmg and stun or stun should be 5 to 6 seconds + wider area. He has weak endurance to block enemies and long cool down for his skills, which are slightly too weak. Having 5 towers per stage, instead of 8 adds more strategy? Vengeance needed more time being developed, towers and heroes are unbalanced and stages are boring and mostly very simple because there are so many towers in total.But would you always use all 8 types of towers?Also explain:"towers and heroes are unbalanced"Ĭan you give more details?Why are they unbalanced?įor heroes, the orc guy, takes 10 seconds to get his 108% dmg boost, and even STILL he does less dmg than other heroes. Back to 3, which one of is completely useless, one is op, 3rd is decent. Had it worked, there might be 20+ towers and in next game they would likely introduced paid dlc levels too.ġst game is FREE on android, and still gave 3 heroes for free, second game gave 4 heroes, and none of those 4 were weak and were even better than some paid ones. Their intent was to try to push the game more towards to your usual mobile cash grab. 11 of those 18 (16 at the time) towers were free, rest cost more or same as the game. This game was 2 years or more as mobile game only. Third game gave us hero spells.Ĥth game gave us. Second game brought something new to the series, like being able to level up your heroes and keep the levels too, and the heroes had bigger impact on levels. Its still probably the most strategic feeling of all 4 games. Having 5 towers per stage, instead of 8 adds more strategy? Vengeance needed more time being developed, towers and heroes are unbalanced and stages are boring and mostly very simple because there are so many towers in total.įirst game is classic, their first TD. I think that it needs a little bit more level like the original KR game, hope they add something like that. It has the best graphics and the gameplay is solid as alaways. The fact that you can chose witch tower you are going to use before playing adds a lot more strategy to the game (and there are much more towers than previous games). With that beeing said to be honest i think vengeance is objectively the best one. Originally posted by Dragapult:they are all good, really it is a very consistent video game series.







Kingdom rush frontiers armor games